Weapons
There are six types of weapons that player character can use. The weapon used defines the class of character.
Weapons types (class based)[edit | edit source]
Greatsword - Berserker
Sword - Spellsword
Harp - Bard
Scythe - Reaper
Staff - Summoner
Weapon types (Masterie based)[edit | edit source]
There is no limitation that says the Weapon is for this specific mastery but some weapons differs in their stats which makes them most likely to be choosed for their mastery
In general the community categorized the weapons in "DPS"-weapons and "Healer"-weapons,
because they have a high Mastery-/Perception for DPS or Healeffect-/Haste for Healer, which are the main-stat for the most classes/masteries
More[edit | edit source]
The current 1.1 patch introduces 90gs with the following 105 and 120gs
A higher quality level means higher stats and higher strenghening level and Talisman levels
Level | Upgradeable | Talisman Lv |
---|---|---|
90 | 5 times | 2 |
105 | 6 times | 3 |
120 | 7 times | 4 |