Dungeon
Dungeons are party based PVE instances for up to 10 players. For 10 to 20 players content, see Raids.
In the release there was five dungeons available with the difficulties Normal and Hard. Some dungeons had the Practice difficulty. Dungeons run on the Drill difficulty can generally be soloed or done with a Companion, whereas Normal and Hard difficulties often require full 10 player parties with dedicated team roles. Extreme difficulty usually arrives after a period of time.
Depending on the difficulty, the dungeon may contain a Hidden boss that will spawn if certain conditions are met.
More Dungeons will be coming in future patches. Specific Drops can be found in the Dungeon Codex (also a rough explanation about the bosses mechanics).
List of dungeons[edit | edit source]
Dungeon | Practice | Normal | Hard | Extreme |
---|---|---|---|---|
Yemo City in Wuzhao | Beginner 13 / Gear Level 10 | Student 1 / Gear Level 45 | Student 1 / Gear Level 50 | Student 1 / Gear Level 70 |
Nightmare Temple of Mercy | Beginner 18 / Gear Level 19 | Student 1 / Gear Level 45 | Student 1 / Gear Level 51 | Student 1 / Gear Level 70 |
Frostbitten Path | Beginner 22 / Gear Level 24 | Student 1 / Gear Level 45 | Student 1 / Gear Level 50 | Student 1 / Gear Level 75 |
Chou Prison | Student 1 / Gear Level 45 | Student 1 / Gear Level 50 | Student 1 / Gear Level 75 | |
Raging River Ruins | Student 1 / Gear Level 45 | Student 1 / Gear Level 50 | Student 1 / Gear Level 75 | |
Rotting Grotto | Student 2 / Gear Level 155 | Sage 1 / Gear Level 165 | Sage 1 / Gear Level X | |
Wuyu Hummock Forest | Student 2 / Gear Level 155 | Sage 1 / Gear Level 180 | Sage 1 / Gear Level X | |
Heavenly Gate Labyrinth | Student 2 / Gear Level 155 | Sage 1 / Gear Level 165 | Sage 1 / Gear Level X | |
Jubao Residence | Student 2 / Gear Level 155 | Sage 1 / Gear Level 180 | Sage 1 / Gear Level X | |
Firestone Grave of Dreams | Student 2 / Gear Level 155 | Sage 1 / Gear Level 165 | Sage 1 / Gear Level X |
Dungeon Loot Lockouts[edit | edit source]
While dungeons can be run an infinite amount of times, there is a hard limit on how many times loot can be obtained over a time period.
For normal mode dungeons, this is once a day, resetting at 06:00 server time. For hard mode, this is once a week, resetting on Thursdays at 06:00 server time. Lockouts are per-character.
Current dungeon lockout status for a given character can be seen by opening the cultivation menu and going to the "Progress" tab - Dungeons that are currently locked out will be displayed with a checkmark.